Get Conversations about InsaneCats    
Jul 11th, 2008 - Unnecessary censorship on TV
On the rare occasion that I watch TV, I always find it odd that we still bleep out swear words. Because honestly, they're words. It's not like those words are illegal. And yet we feel the need to protect viewers from having their ears assaulted by them.

But everyone KNOWS what they're saying. It's not like "f-BLEEP-king" is really hiding anything. Was that middle syllable really going to make all the difference?

Thus I found it particularly amusing to watch this video of unnecessary censorship: what happens when you bleep non swear words in a previously-harmless video?


 

Jul 21st, 2008 - Doctor Horrible's Sing Along Blog
You haven't watched Dr. Horrible's Sing Along Blog? Man, what's wrong with you?! Go watch the trailer and then buy it on iTunes. It's seriously the best $3.99 you'll spend all day.


Like everything Joss Whedon touches, this show is gold.
 

Jul 22nd, 2008 - A worldwide game I want to play
I've decided that I want to play a worldwide game of werewolf using iPhones.

Before the game began: Everyone would download an app onto their iPhone and then sign up on a website and wait for starting day.

The game begins: 100 people in the world get a message on their iPhone stating "You are a werewolf". The rest of the world, the other tens of thousands of players, get a message on their iPhone stating "You are a human (for now)". The game begins.


Global maps: You can use your iPhone to see everyone around you and whether they are a werewolf or a human. Werewolves can use this feature to hunt. Humans can use this feature to run. The game is always running.



The hunt: When werewolves are within bluetooth distance of a human, they can use the app to "bite". This places a phonecall from the werewolf to the human (it doesn't matter if she picks up or not, it's simply an opportunity for the werewolf to gloat over the phone). The human is informed via a text message that she is now a werewolf.



At the end of each day: When each day ends, everyone playing the game is informed how many humans are left alive. Humans remaining: 10,374 ... Humans remaining: 3845 ... Humans remaining: 734... I think that the awesome thing here would be that some cities might be "safe" for a while -- not a single werewolf happens to live there. Then all you need is just one werewolf who comes for business or visiting someone, and BAM, within a few days the whole city is contaminated.

Scoreboards: Since everyone signs up for the game with a nickname, you can look up your friends' nickname to get an idea of how they're doing compared to you and whether or not they're still human.



Winners: The game ends when all but 100 humans have turned into werewolves. The top 100 werewolves in terms of number of bites win, and the remaining 100 humans win.

What do you think?
 

Jul 28th, 2008 - The World's Hardest Game
It looks so simple. But it actually is the world's hardest game. I spent about 10 minutes on level one. How far did you make it?
 

insanecats.com



CC License
Creative Commons License
Shameless hypocrisy
This is my personal blog. The views expressed on these pages are mine alone and not those of my employer.


Archives
2009:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep]

2008:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep] [Oct] [Nov] [Dec]

2007:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep] [Oct] [Nov] [Dec]

2006:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep] [Oct] [Nov] [Dec]

2005:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep] [Oct] [Nov] [Dec]

2004:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep] [Oct] [Nov] [Dec]

2003:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep] [Oct] [Nov] [Dec]

2002:
[Jan] [Feb] [Mar] [Apr] [May] [Jun] [Jul] [Aug] [Sep] [Oct] [Nov] [Dec]

2001:
[Aug] [Sep] [Oct] [Nov] [Dec]